๐Ÿ›ก๏ธ Castle Defense โ–ถ Play Knowledge Base

Level 23 โ€” What Unlocks

Reach player level 23 to unlock 21 new features in Castle Defense.

๐Ÿ›ก Mirror Shield Activated!

At 70% HP this boss activates a mirror shield reflecting 30% of all damage back to attackers โ€” it can kill your own units! Only SIEGE and ARTILLERY units bypass the shield entirely. Switch to siege weapons to safely deal damage and shatter the shield for +45G!

Where: Fight โ–ธ Mirror Shield

๐Ÿ—ก Dark Paladin Approaches!

This cursed champion heals 5% of its max HP every time one of your allies dies near it! Deploy your Priest unit to interrupt and block each heal for +30G. Without a Priest, healing stacks and becomes unstoppable โ€” never fight this boss without one!

Where: Fight โ–ธ Dark Paladin

๐Ÿ‰ Bone Dragons Regen Through Damage!

Bone Dragons regenerate 8 HP per second and become damage-resistant at 50% HP โ€” standard damage barely dents them in the second half! Your Dragon Slayer units deal amplified damage that bypasses bone resistance, earning +30G per kill. Three sizes of dragon await: Wyvern, Drake, and Leviathan!

Where: Fight โ–ธ Bone Dragons

๐Ÿฆ… Terror Hawks Fly Over Ground Defenses!

Terror Hawks bypass all ground defenses! Only Anti-Air Ballista towers can shoot them down for +22G. 3 variants from Harpy Scout to Dread Raptor.

Where: Fight โ–ธ Terror Hawks

๐Ÿ‘พ Abyss Crawlers Phase Through Walls!

Abyss Crawlers briefly phase through solid obstacles taking zero damage! Void Bane units track their phase signature and lock them down. 3 variants from Rift Creep to Abyssal Horror. +23G/kill.

Where: Fight โ–ธ Abyss Crawlers

๐ŸงŠ Frost Crawlers Encase Your Towers!

Frost Crawlers envelop towers in ice cocoons, preventing them from attacking! Fire Bomb units melt the cocoon and score bonus kills. 3 variants from Frost Grub to Glacial Horror.

Where: Fight โ–ธ Frost Crawlers

๐ŸŸ Piranha Swarms Devour Slowed Enemies!

Piranha Swarms latch onto and devour slowed units, amplifying all damage taken! Shockwave Tower disperses the swarm and earns bonus kills. 3 variants up to King Piranha.

Where: Fight โ–ธ Piranha Swarms

๐Ÿบ Nightmare Hounds Silence Your Towers!

Their fear aura silences every tower they run past, disabling special abilities! Light Wards banish them instantly. 3 variants (Shadow Pup โ†’ Dread Hellhound). +21G/kill.

Where: Fight โ–ธ Nightmare Hounds

๐ŸŒช Sand Wraiths Blind Your Towers!

Drifting sand spirits blind every tower they pass through, temporarily disabling attacks! Water Cannon solidifies and destroys them. 3 variants. +21G/kill.

Where: Fight โ–ธ Sand Wraiths

๐Ÿ”ฅ Ember Drakes Fly Over Ground Traps!

Aerial Ember Drakes ignore all ground-based defences. Frost Arrows are the counter โ€” aerial-capable towers only. 3 sizes up to Inferno Wyvern (440HP). +19G/kill.

Where: Fight โ–ธ Ember Drakes

๐Ÿฉธ Blood Wraiths Drain Your Towers!

Each pass drains tower HP โ€” they are ethereal and immune to normal projectiles. Silver Arrows are the only material that can harm them. +20G/kill.

Where: Fight โ–ธ Blood Wraiths

๐Ÿ‘ป Phase Wraiths Phase Through 3 Towers!

These wraiths ignore the first 3 towers entirely โ€” plan your defenses for their entry point. Anchor Spike removes their phase ability. 3 variants. +22G/kill.

Where: Fight โ–ธ Phase Wraiths

๐Ÿ”ฅ Magma Brutes Are Immune to Fire DMG!

Lava armor makes these brutes completely fire-resistant โ€” swap to Ice Spear units to shatter their plating and deal full damage. 3 variants. +21G/kill.

Where: Fight โ–ธ Magma Brutes

๐Ÿ—ก Corrupted Knights Reduce Tower Damage!

Heavy undead warriors emit a corruption aura cutting nearby tower damage by 30%. Purity Lance units pierce the aura restoring full tower output. +13G/kill.

Where: Fight โ–ธ Corrupted Knights

๐Ÿ Spectral Serpents Phase Through Walls!

These ghostly serpents can phase through two towers ignoring their damage and drain 15% tower mana on each pass. Soul Anchor units lock them into the physical plane. +12G/kill.

Where: Fight โ–ธ Spectral Serpents

๐Ÿ‘ค Shadow Mimics Confuse Your Towers!

These shapeshifters disguise themselves as your own units, making tower targeting go haywire. Reveal Beacon units instantly expose all mimics on screen. +14G/kill.

Where: Fight โ–ธ Shadow Mimics

๐Ÿ•ณ Void Eaters Nullify Weak Shots!

These black hole creatures eat any projectile dealing under 30 damage โ€” smaller towers become useless against them. Upgrade to High-Caliber Cannon to punch through. +13G/kill.

Where: Fight โ–ธ Void Eaters

๐Ÿ„ Spore Clusters Blind Your Towers!

When burst, these fungal pods release toxic clouds that cut tower vision range by 50% for 5s. Ventilator units automatically disperse clouds โ€” essential at higher rounds. +11G/kill.

Where: Fight โ–ธ Spore Clusters

๐ŸŒซ๏ธ Fog Wraiths Blind Towers on Death!

Each wraith killed expands into a blinding mist cloud that blocks tower line-of-sight for 7s. Wind Bell units disperse the mist instantly โ€” keep at least one active at all times. +12G/kill.

Where: Fight โ–ธ Fog Wraiths

๐Ÿค– Steel Colossi Reflect Melee Damage!

Steel Colossi reflect 25% melee damage back at your units โ€” melee-heavy decks take heavy chip damage. Explosive Charge units detonate them safely from range. +22G/kill.

Where: Fight โ–ธ Steel Colossi

๐Ÿ Storm Serpent Chains Lightning to 4 Enemies!

Storm Callers summon a serpent every 11s โ€” its bite chains lightning to 4 enemies dealing 50 damage each. +15G/kill.

Where: Build โ–ธ Storm Serpent

โ† Level 22 ยท Level 24 โ†’