Reach player level 30 to unlock 11 new features in Castle Defense.
Compete in weekly 8-guild bracket tournaments. Contribute damage each round to advance your guild. Champions earn up to 300๐!
Where: Social โธ Tournament
Awaken Elite units (Lv10+) for +30% all stats and a new form.
Where: Fight โธ Unit Awaken
Units with 2 Prestige Stars unlock a devastating Legend Ability! Tap a unit during battle to activate it. From Meteor Strike to Divine Light โ each unit has a unique power.
Where: Build โธ Legends
Max-upgraded units can now receive Prestige Marks โ resetting their upgrade tiers, but permanently boosting ALL stats by +5% per mark! Up to 3 marks per unit. Costs 500G + 30 Essence per mark. Prestige your strongest units!
Where: Build โธ Prestige Marks
The Earth Colossus is an imposing threat โ but at 60% HP it disappears underground, burrowing for 5 full seconds to regenerate! When it emerges it's fully shielded against the first hits. Drill Golem units can tunnel after it and expose the colossus mid-burrow, preventing the shield and earning +42G bonus gold. Timing your drill attack is key!
Where: Fight โธ Earth Colossus
The Ancient Lich King is dangerous enough alone โ but at 60% HP it summons 2 undead champions! Each living champion grants the Lich King a shield stack that absorbs hits. You must destroy both champions before any damage reaches the Lich. Holy Knight units deal holy strikes that bypass champion shields. Destroying a champion earns +50G bonus gold!
Where: Fight โธ Ancient Lich King
The Iron Behemoth's entire body is encased in industrial-grade iron armor that reduces ALL incoming damage by 50%! Attacks feel like hitting a brick wall โ your towers are firing at half effectiveness the entire fight. At 60% HP the armor cracks and shatters, suddenly making the Behemoth vulnerable. Acid Cannon units spray corrosive acid that eats through the shell faster, breaking it early and awarding +50G for the early shatter. Prioritize the shell!
Where: Fight โธ Iron Behemoth
The Obsidian Golem is forged from pure volcanic obsidian โ it enters the battlefield wearing 3 interlocking obsidian armor plates that absorb ALL incoming damage completely! The Golem is fully immune until all 3 plates are shattered by accumulated hits. Only after breaking all plates does real damage begin. Heat Lance units fire thermite rounds that melt obsidian on contact, destroying a plate per strike and bypassing the absorption mechanic. Each lance kill earns +49G smelting bonus. Deploy Heat Lances immediately when the Golem appears!
Where: Fight โธ Obsidian Golem
The Coral Hydra is a multi-headed aquatic serpent that has adapted the coral-reef survival strategy of biological regeneration โ whenever it walks through water tiles on the battlefield it regenerates 3% of its maximum HP per second continuously! The more water tiles there are the more it regenerates. Tide Breaker units fire pressurized water cannons that paradoxically BLOCK the hydra from accessing water tiles, cutting off its regeneration source and dealing heavy splash damage. Each tide block earns +36G containment bonus. Seal off all water tile access routes before engagement for maximum effectiveness!
Where: Fight โธ Coral Hydra
Hounds leave burning lava trails that melt traps and hurt units moving through. Frost Wardens freeze them in place. +16G/kill.
Where: Fight โธ Magma Hounds
Unit Crystal Golem